Improved collision ( "jam", "falling through", "invisible walls")Īdded an additional scene in the movie Mission "The attack on the headquarters of eco-terrorists"įixed a crash with the active use of the burning gasolineįixed errors in setting the amount of the "health" of individual charactersįixed incorrect work of more attacks taser on cats and dogsįixed bugs when switching between cards within a single missionįixed bugs with the active use of additional attack catnipįixed bug when using cats in the rocket launcherįixed incorrect calculation of achievementsįixed incorrect work of more attacks sledgehammer and axįixed incorrect application of weapon damage macheteįixed incorrect behavior of the police in the mission "Robbery bablomarketa"įixed incorrect work grenades against Crotchįixed incorrect appearance Meksi sushi in the mission, "Collecting the sick cats"įixed ammo mismatch models of their actual content on separate levelsįixed disappearance of weapons from the inventory during the transition to a new missionįixed incorrect display of achievements namesįixed incorrect calculation of ammunition when picked up weapons during fightįixed the "disappearance" of the mission "Bridge to Paradise" from the new game.įixed several bugs related to the burningįixed animation dog under the influence of electricįixed breaking glass bulbs in the mission "The attack on the laboratory (police version)"įixed "levitating" characters in the missions "Motokortezh" and "Apocalypse again!" Improved artificial intelligence characters Improved movement of the characters (do not get stuck in the aisles, not "hang in the air") Here's the changelogs (poorly translated) After reading the article that RWS warned us to avoid Postal 3, if you scroll down there's some download links with patches. Originalmente postado por Bullet_Catcher*:Actually I think I just found something.
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